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	<title>Andrea Zak &#187; videogames</title>
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	<link>http://andrea-zak.com</link>
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		<title>The Wild West of Gaming</title>
		<link>http://andrea-zak.com/2007/09/20/the-wild-west-of-gaming/</link>
		<comments>http://andrea-zak.com/2007/09/20/the-wild-west-of-gaming/#comments</comments>
		<pubDate>Fri, 21 Sep 2007 00:47:46 +0000</pubDate>
		<dc:creator>Andrea Zak</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Health]]></category>
		<category><![CDATA[children]]></category>
		<category><![CDATA[fitness]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[obesity]]></category>
		<category><![CDATA[videogames]]></category>

		<guid isPermaLink="false">http://zakstar.wordpress.com/2007/09/20/the-wild-west-of-gaming/</guid>
		<description><![CDATA[Wired NextFest featured a great exhibit on the future of gaming. Kids today are practically born with a remote control in their hands. It&#8217;s looking more and more like video games could make a meaningful contribution to the fight against childhood obesity. The running theme with the onsite demonstrations: interactivity. Animaatiokone Industries presented Kick Ass [...]]]></description>
			<content:encoded><![CDATA[<p>Wired NextFest featured a great exhibit on the future of gaming.</p>
<p>Kids today are practically born with a remote control in their hands.  It&#8217;s looking more and more like video games could make a meaningful contribution to the fight against childhood obesity.</p>
<p>The running theme with the onsite demonstrations: interactivity.</p>
<p align="center"><a href="http://zakstar.files.wordpress.com/2007/09/batido.gif" title="batido.gif"><img src="http://zakstar.files.wordpress.com/2007/09/batido.thumbnail.gif" alt="batido.gif" /></a></p>
<p>Animaatiokone Industries presented <a href="http://www.kickasskungfu.net/en/" target="_blank">Kick Ass Kung-Fu</a>, a multi-player martial arts game that puts the user in the videogame.  Playing on a padded zone, gamers can utilize martial arts weapons that will also appear on screen.  While movements control your image on screen,  those movements are enhanced and exaggerated Matrix-style by the video technology.  Gamers can play until more than their thumbs are tired out.</p>
<p align="center"><a href="http://zakstar.files.wordpress.com/2007/09/digiwall_logo.gif" title="digiwall_logo.gif"><img src="http://zakstar.files.wordpress.com/2007/09/digiwall_logo.thumbnail.gif" alt="digiwall_logo.gif" /></a> <a href="http://zakstar.files.wordpress.com/2007/09/dscn4767_72dpi.jpg" title="dscn4767_72dpi.jpg"><img src="http://zakstar.files.wordpress.com/2007/09/dscn4767_72dpi.thumbnail.jpg" alt="dscn4767_72dpi.jpg" /></a></p>
<p> I also loved the Digiwall demo.  <a href="http://digiwall.se/" target="_blank">Digiwall</a> is a series of  panels that can be stacked vertically or horizontally across a wall.  All panels have touch sensitive groups that light up or play music when activated.  Working in tandem with a computer, Digiwall provides several games to keep the product fresh and kids, yes, and adults, engaged.</p>
<p>The climbing wall version of tag requires participants to tag as many of the lit up handholds as possible in 60 seconds with the illuminated handholds changing just a tad faster than reflexes would have you move.</p>
<p>Simply climbing the wall when the system is unprogrammed results in bars of music playing with each new handhold grabbed.</p>
<p>It&#8217;s an intellectual stimulant as well, as the wall can be programmed to play a memory game. Players match the sounds behind different holdholds to clear the board.</p>
<p>I&#8217;d have loved gym class in grade school if my options were this engaging to the mind and the body. Instead, I was given the choice between square dancing and archery <img src='http://andrea-zak.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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